import {vertex} from '@tools/fragments';
import fragment from './reflection.frag';
import {Filter} from '@pixi/core';
/**
* Applies a reflection effect to simulate the reflection on water with waves.<br>
* 
*
* @class
* @extends PIXI.Filter
* @memberof PIXI.filters
* @see {@link https://www.npmjs.com/package/@pixi/filter-reflection|@pixi/filter-reflection}
* @see {@link https://www.npmjs.com/package/pixi-filters|pixi-filters}
*
* @param {object} [options] - The optional parameters of Reflection effect.
* @param {number} [options.mirror=true] - `true` to reflect the image, `false` for waves-only
* @param {number} [options.boundary=0.5] - Vertical position of the reflection point, default is 50% (middle)
* smaller numbers produce a larger reflection, larger numbers produce a smaller reflection.
* @param {number} [options.amplitude=[0, 20]] - Starting and ending amplitude of waves
* @param {number} [options.waveLength=[30, 100]] - Starting and ending length of waves
* @param {number} [options.alpha=[1, 1]] - Starting and ending alpha values
* @param {number} [options.time=0] - Time for animating position of waves
*/
class ReflectionFilter extends Filter {
constructor(options) {
super(vertex, fragment);
this.uniforms.amplitude = new Float32Array(2);
this.uniforms.waveLength = new Float32Array(2);
this.uniforms.alpha = new Float32Array(2);
this.uniforms.dimensions = new Float32Array(2);
Object.assign(this, {
mirror: true,
boundary: 0.5,
amplitude: [0, 20],
waveLength: [30, 100],
alpha: [1, 1],
/**
* Time for animating position of waves
*
* @member {number}
* @memberof PIXI.filters.ReflectionFilter#
* @default 0
*/
time: 0,
}, options);
}
/**
* Override existing apply method in PIXI.Filter
* @private
*/
apply(filterManager, input, output, clear) {
this.uniforms.dimensions[0] = input.filterFrame.width;
this.uniforms.dimensions[1] = input.filterFrame.height;
this.uniforms.time = this.time;
filterManager.applyFilter(this, input, output, clear);
}
/**
* `true` to reflect the image, `false` for waves-only
*
* @member {boolean}
* @default true
*/
set mirror(value) {
this.uniforms.mirror = value;
}
get mirror() {
return this.uniforms.mirror;
}
/**
* Vertical position of the reflection point, default is 50% (middle)
* smaller numbers produce a larger reflection, larger numbers produce a smaller reflection.
*
* @member {number}
* @default 0.5
*/
set boundary(value) {
this.uniforms.boundary = value;
}
get boundary() {
return this.uniforms.boundary;
}
/**
* Starting and ending amplitude of waves
* @member {number[]}
* @default [0, 20]
*/
set amplitude(value) {
this.uniforms.amplitude[0] = value[0];
this.uniforms.amplitude[1] = value[1];
}
get amplitude() {
return this.uniforms.amplitude;
}
/**
* Starting and ending length of waves
* @member {number[]}
* @default [30, 100]
*/
set waveLength(value) {
this.uniforms.waveLength[0] = value[0];
this.uniforms.waveLength[1] = value[1];
}
get waveLength() {
return this.uniforms.waveLength;
}
/**
* Starting and ending alpha values
* @member {number[]}
* @default [1, 1]
*/
set alpha(value) {
this.uniforms.alpha[0] = value[0];
this.uniforms.alpha[1] = value[1];
}
get alpha() {
return this.uniforms.alpha;
}
}
export { ReflectionFilter };