import { vertex } from '@tools/fragments';
import fragment from './zoom-blur.frag';
import { Filter, Point } from '@pixi/core';
type PointLike = Point | number[];
interface ZoomBlurFilterOptions
{
strength: number;
center: PointLike;
innerRadius: number;
radius: number;
maxKernelSize: number;
}
/**
* The ZoomFilter applies a Zoom blur to an object.<br>
* 
*
* @class
* @extends PIXI.Filter
* @see @pixi/filter-zoom-blur
* @see pixi-filters
*/
class ZoomBlurFilter extends Filter
{
/** Default constructor options. */
public static readonly defaults: ZoomBlurFilterOptions = {
strength: 0.1,
center: [0, 0],
innerRadius: 0,
radius: -1,
maxKernelSize: 32,
};
/**
* @param {object} [options] - Filter options to use.
* @param {number} [options.strength=0.1] - Sets the strength of the zoom blur effect
* @param {PIXI.Point|number[]} [options.center=[0,0]] - The center of the zoom.
* @param {number} [options.innerRadius=0] - The inner radius of zoom. The part in inner circle won't apply
* zoom blur effect.
* @param {number} [options.radius=-1] - See `radius` property.
* @param {number} [options.maxKernelSize=32] - On older iOS devices, it's better to not go above `13.0`.
* Decreasing this value will produce a lower-quality blur effect with more dithering.
*/
constructor(options?: Partial<ZoomBlurFilterOptions>)
{
const { maxKernelSize, ...rest }: ZoomBlurFilterOptions = Object.assign(ZoomBlurFilter.defaults, options);
super(vertex, fragment.replace('${maxKernelSize}', maxKernelSize.toFixed(1)));
Object.assign(this, rest);
}
/**
* Center of the effect.
*
* @member {PIXI.Point|number[]}
* @default [0, 0]
*/
get center(): PointLike
{
return this.uniforms.uCenter;
}
set center(value: PointLike)
{
this.uniforms.uCenter = value;
}
/**
* Intensity of the zoom effect.
* @default 0.1
*/
get strength(): number
{
return this.uniforms.uStrength;
}
set strength(value: number)
{
this.uniforms.uStrength = value;
}
/**
* Radius of the inner region not effected by blur.
* @default 0
*/
get innerRadius(): number
{
return this.uniforms.uInnerRadius;
}
set innerRadius(value: number)
{
this.uniforms.uInnerRadius = value;
}
/**
* Outer radius of the effect. The default value is `-1`.
* `< 0.0` means it's infinity.
* @default -1
*/
get radius(): number
{
return this.uniforms.uRadius;
}
set radius(value: number)
{
if (value < 0 || value === Infinity)
{
value = -1;
}
this.uniforms.uRadius = value;
}
}
export { ZoomBlurFilter };
export type { ZoomBlurFilterOptions };